This collection of lesson plans derives from some of the most successful
and entertaining television & radio gameshows. The premise behind
the course is that competition and game-playing are extremely conducive
to language learning as the students use language they have acquired in a
personal context while undertaking a meaningful task. Even the most
uninspired and shy students are usually pretty keen to participate in
games. From an educational perspective this competitiveness is a virtue;
something which facilitates active learning. At the end of the book
there is an amount of ‘cash’ to be photocopied multiple times and used
as an alternative to stacking up points, because using cash, albeit
phony cash, gives games a lot more realism, tension and raucousness.
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